
3D Computer Graphics:A Mathematical Introduction with OpenGL
3D Computer Graphics
A Mathematical Introduction with OpenGL
INFO
Author: Samuel R. Buss
Hardcover: 388 pages
Publisher: Cambridge University Press (May 19, 2003)
Language: English
ISBN-10: 0521821037
ISBN-13: 978-0521821032
Format: pdf
Details:
This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book’s web site.
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http://rapidshare.com/files/128892922/3D.Comp.graph.a.mathe.intro.with.open.G.l-virTuAlZin.rar
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